import 'package:flutter/material.dart';

class Scene extends StatefulWidget {
  const Scene({super.key});

  @override
  State<Scene> createState() => _SceneState();
}

class _SceneState extends State<Scene> {
  @override
  Widget build(BuildContext context) {
    return    Scaffold(
      body:  Center(
        child: Text('场景'),
      )

    );
  }
}
